26th Oct 2019
![](https://static.wixstatic.com/media/9402fd_e4779861d2174492a4fa2994c04832a4~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/9402fd_e4779861d2174492a4fa2994c04832a4~mv2.jpg)
With knowledge & experience from both my post grad cert in Dynamics Effect & Lighting in RSP (Adelaide, Australia) & VFX work experience in a CGI creature SG movie, I decided to try out making my own Houdini Vfx piece as one of my personal portfolio & as a piece to be use in my MA Digital Effect course in Bournemouth University application.
Very happy how this turn-out to be & learnt a lot from a good mentor of mine from RSP Adelaide, Australia.
*NOTE* As this is quite an old portfolio piece, during that time I was in the midst of transitioning my dependency on maya 3d software to fully using Houdini for both 3D modeling & Vfx creation.
Houdini Vfx break-down reel video
simple break-down reel video preview - cosmic titan Houdini Vfx (vid above)
Simple & quick Cosmic Titan Turn-around video
Cosmic titan turn-around - Unreal 5 render (vid above)
3D model imported into Unreal
Material preped in Unreal & result adjusted to match Marmoset's material outcome as close as possible
Face fire Fx done using Niagara Fx
*NOTE* that this fx is different from the one presented in the main breakdown video as that fire fx is completely done in Houdini & rendered in Redshift
Breakdowns of the project
Cosmic titan 3D model
![](https://static.wixstatic.com/media/9402fd_48d889d975da4a74b17affbdec53d7cd~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/9402fd_48d889d975da4a74b17affbdec53d7cd~mv2.jpg)
cosmic titan 3D model preview - Marmoset (img above)
![](https://static.wixstatic.com/media/9402fd_ae954bb690724088ac2b2e7972602d13~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/9402fd_ae954bb690724088ac2b2e7972602d13~mv2.jpg)
cosmic titan 3D model wire-frame preview - Marmoset (img above)
![](https://static.wixstatic.com/media/9402fd_19530c88ef7344d7afabc6649b7dff17~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/9402fd_19530c88ef7344d7afabc6649b7dff17~mv2.jpg)
cosmic titan 3D model front close-up preview - Marmoset (img above)
![](https://static.wixstatic.com/media/9402fd_e751ca51aa1549a4b52f0f291559942c~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/9402fd_e751ca51aa1549a4b52f0f291559942c~mv2.jpg)
cosmic titan 3D model top close-up preview - Marmoset (img above)
![](https://static.wixstatic.com/media/9402fd_758dee4fb1fd49fc88334694862a72cb~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/9402fd_758dee4fb1fd49fc88334694862a72cb~mv2.jpg)
cosmic titan 3D model back close-up preview - Marmoset (img above)
3D modeling done in maya
some high-res details sculpted in Zbrush
Texturing done in Substance painter
Rendered previews are done in Marmoset
Rendered Fx passes from Redshift in Houdini
![](https://static.wixstatic.com/media/9402fd_69705ce4059e49a4b9c3caeebe309365~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/9402fd_69705ce4059e49a4b9c3caeebe309365~mv2.jpg)
The main dimensional portal the Cosmic Titan walked through is entirely done in Houdini using pyro / volume simulation
It is mainly driven & created by various animated geometry sources & attribute to control the coloring & shapes during simulation
The portal simulation does have ground collision data being fed into it for minor optimization and masking purposes during rendering
The floating relics geometry are then use as a masking object to render a cutout from the portal render
![](https://static.wixstatic.com/media/9402fd_7db224260866404c933df638a34d87b3~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/9402fd_7db224260866404c933df638a34d87b3~mv2.jpg)
Cosmic Titan itself is rendered with a basic mask
A noise masking depth pass of Cosmic Titan is also made for the use of materializing the giant being coming through the portal
Face fire fx is also rendered with basic mask
Comments